But for how long? As my run is clocking at 14 hours, I'm starting to feel the teeny-tiniest bit of grinding fatigue. This would be fine if L&S was heading towards its conclusion; but if my current Alchemy Rank (F, for the record) and the number of still unknown recipes are any indication, I've hardly cleared one quarter of the game. I'm not quite sure I can clock up 45 more hours just right now.
Of course, that sorry state of affairs is entirely my fault. I was the one who spent an uncanny amount of time clearing fetch quest after fetch quest instead of focusing on raising my Alchemy Rank; the game didn't force me to cruise the same two areas, forage the same materials and kill the same enemies for hours on end. You could say I dug my own grave there; and now that we're getting to the important stuff, I'm kinda out of gaming juice!
Or maybe it's just that I'm not in the mood for an alchemic RPG right now. Atelier games typically require a lot of planning and ressource management; and with my gaming time being in short supply these days, I cannot indulge in deep and productive alchemy bouts. Even though I love L&S to pieces, I always have this nagging feeling that I didn't accomplish enough at the end of a playing session; yet at the same time, that game is not simple and repetitive enough to put me in a sweet grinding trance — especially now that the number of objectives and recipes is increasing and the complexity of synthesis is being raised.
|Yup, I have a total crush on Lydie ♥|
So, I'm going to take a break and play something else during the next days; and we'll see if my thirst for all things Atelier is rekindled by that pause. At any rate, I already answered most of the questions I pondered in my last post. I'm not gonna purchase Atelier Sophie because the graphics look too dull and ugly, and I'm not gonna purchase Atelier Firis because it boasts an open world — and you know how much I hate those. Nelke is also a no-go because of its increased focus on management and lack of roaming freedom; which means that the only entry still on the fence is Atelier Lulua. On one hand, I love the graphics and Lulua's looks; on the other hand, I'm not thrilled by the link with the Arland subseries. Feel free to give me enlightened advice on all those games, dear fellow gamers; and see you soon with fresh gaming tidings!