|Kemco: providing me with delicious gaming moments since 1991.|
Lo and behold: I'm just done polishing off a Kemco game, dear fellow gamers. Now, why the solemn announcement, you may ask? Well, that's because it's been nearly 30 years since I last played a Kemco game.
My first (sweet) brush with Kemco happened in 1991, when I played — and loved — Bugs Bunny Crazy Castle on the Game Boy. Of course, developers' and publishers' names and resumés were the farthest thing from my young mind at the time; but with hindsight, and a quick glance at Kemco's Wikipedia page, I can claim that I didn't play a single game of theirs after that, be it a game they developed or published. That oversight was bound to end, though, as I stumbled one fine day upon Kemco's Asdivine Hearts on Limited Run Games. The cover's Trails in the Sky-ish art first lured me in, and the heavy retro graphics convinced me to hit the Purchase button; and then there was no turning back.
One thing leading to another, it wasn't long before I discovered Kemco's insanely long and thick string of budget RPGs, and tasked myself with the mighty fine mission of purchasing as many of them as I possibly could. That's how I ended up acquiring all the titles released on the Vita, as well as the Omnibus collection for the Switch; however, this is but a beginning, as there's a lot of room for improvement on the Android and Switch fronts. Now, this leaves one question opened: why would I even bother with those games, when I have so many greater RPGs at my fingertips (like, literally)? After all, the general consensus seems to be that Kemco's budget RPGs are little more than mass-produced, RPG Maker-ed pieces of crap that aren't worth any self-respecting gamer's time or money. There's more than a kernel of truth in that statement; and yet, I'll gladly throw money at Kemco and gorge on their budget RPGs. The reason is simple: those games manage to capture the essence of what 16-bit RPGs were about and to deliver it in a fulfilling pint-sized format — or, in other words: sometimes an RPG veteran just wants a simple grindy treat, and Kemco's stuff can scratch that itch like no flashy recent RPG ever could.
Mind you, my passion for all things Kemco RPG was kinda theoretical until recently: although I had tried my hand at many of them to confirm prospective Limited Run purchases, I had yet to finish one of them entirely. I'm just done doing that — yay, me! — and so: see you soon for my first Kemco RPG run report, dear fellow gamers!