05/12/2022

The New Classics #64: Ys IX – Monstrum Nox

 



The Backstory: The Ys series has been running for a staggering 35 years, on more platforms than you can count. Although they’ve always been ARPGs, the formula has been tweaked over time you’d be hard-pressed to find anything close to the good old ‘bump attack’ system in recent entries. On the other hand, mysterious and demure Adol Christin is still there — although he’s getting more talkative as games go by. Anyway, we’re in for a major stretch, as the last (and only) Ys entries I played are the 7th generation remakes of the first two episodes. Will the gameplay change be too much to bear, or will I slide effortlessly into modern Ys

 


 

The Game: Skippable cutscenes and in medias res introduction that lets you play right off the bat always make for a great combo. So do stellar physics and a slick fighting system that includes the genre’s best staples (tweakable aiming that automatically transfers to the next foe, variety of attacks and combos) as well as some neat novelties (a ‘zapping’ feature that brings you right next to a faraway foe, to mention the one I could uncover during my limited playtime).

 


 

Indeed, a good chunk of Ys IX’s gameplay is based on using the various abilities of your posse of characters to your advantage. Because indeed — again — you don’t solely handle good old Adol Christin, but rather six different characters you can switch between. From what I understand, that new playstyle was introduced in Ys VIII, and is hailed as the series’ best thing since bumping attack by some fans and as absolute rubbish by others. As for me, I don’t care either way — as long as I can slash at stuff, I’m good! 

 


 

Talking about slashing at stuff, I couldn’t do it nearly as much as I wanted. After that glorious intro that let me claw my way out of a sordid prison, I was introduced to a slew of cutscenes and some quieter gameplay bits involving exploration and item-finding, and… it was kinda boring. Still, I played these bits and skipped cutscenes like it was going out of fashion; next thing I knew, I was thrown into a hectic battle with a bunch of CPU-controlled allies. I could barely spot Adol amidst all that chaos, and… it wasn’t really fun.  

 


 

The Verdict: As much as it pains me to admit it, Ys IX is no New Classic of mine. Bar the initial bout of dungeon-crawling, I had no fun playing it; and nothing about it feels moreish. I cannot lie to myself — but I don’t have to either; as I said, I don’t have to love every single instalment of every single series!

 

2 comments:

  1. I recommend checking out Ys 8 quite honestly. I didn't enjoy Ys 9 nearly as much, and the bleak environments and endless cutscenes and wandering around a dreary old city definitely did not help, finding that I was dragging myself to play it more often than not - particularly in the middle parts. Ys 8 changed up the formula a bit (most of those changes are also present in 9) but what they really nailed was the atmosphere. It's a fantastic game.

    What I really miss is the huge dungeons from Oath in Felghana/Origin/Ark of Napishtim. Sure they were all stereotypical RPG themes (fire, water, ice, etc) but it was those times where you really got to unleash the fury, grind away if you felt you needed an extra level, and just enjoy the gameplay without story interruptions.

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    1. Hey there, mate! Glad to hear from you, as always. Hope you're doing fine in your new life as a dad, and manage to keep a bit of time for gaming and other hobbies ^^

      I'm totally planning to ckeck every single Ys entry, don't worry 😜 Lacrimosa of Dana's atmosphere certainly seems more inviting than Monstrum Nox's; and I'm a sucker for bright, crystalline colours and sunny vistas anyway.

      Oath in Felghana and Ark of Napishtim will be put to the New Classic test as well, even though I'm quite reluctant to go back to the PSP these days. Man, I really should emulate PSP games on one of my Vitas. I own them physical, so I technically have the right to do so... But oopsie, I digress. That's a story for another post! 😜

      Origins will be part of the process as well. Currently pondering if I should purchase the Switch version on top of the Vita version, if only for the sake of playing on a bigger screen. We'll see...

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