24/03/2020

Atelier Sophie: Getting to the heart of things


Indeedy.

Despite my claims that I would focus on Rescue Team DX, my love for Sophie clearly didn't abate, and neither did my playtime; that's how I now find myself with all Growth recipes under my belt and a good 50% of the game polished off. I reached a major narrative and alchemic milestone, and was rewarded by a lovely celebratory cutscene. This brought me a fuzzy, happy-endingy feeling of completion yet again — a feeling so satisfying that I could nearly drop the game right now. This begets the question: should I indeed quit, or should I keep playing?


The "Drop it" arguments:

— I've been playing for 25 hours already, and thus inching perilously closer to my default playing limit of 30 hours per RPG run. Granted, I still don't feel the slightest bit of gaming fatigue; yet gaming wisdom dictates that I should stop right now, while I still love the game and can come back to it later with enthusiasm and eagerness.

— As far as I'm concerned (spoilers!), giving Plachta a human body was the game's main — if not ultimate — goal. I'm just done doing that; and thus, the game is kinda over in my mind, even though the credits didn't roll yet. As a matter of fact, I couldn't help but smell a whiff of postgame when I started exploring the third batch of recipes. (end of spoilers)


The "Stick with it" arguments:

— I still love the game to pieces. Not only am I never out of things to do — and never bored thanks to the variety of those things to do — but the game also regularly brings in new gameplay features — such as giving gifts to allies, merchants and artisans. It would be a pity to stop now that I have the opportunity to give Sophie a full harem, now wouldn't it?

— I currently have a number of appetizing grindy goals to reach. Those include farming money thanks to that excellent tip, and using that money to enhance my current gear to the max. Then I can challenge that stupid giant fish at Prospector's Strand again, wipe the (sea)floor with it at long last, and get my revenge for the last two times when he annihilated my party.

— I still get that delicious frisson when I forage gold quality items and unearth new materials. Surely this is a indisputable sign that I'm not blasé yet, isn't it? Also, the best seems to be yet to come as far as combat skills are concerned.


There are valid arguments on both sides; so as usual, I'll let my faithful gaming instinct run the show. See you soon with another run report — or a half-run wrap-up post!

7 comments:

  1. Dude you are seriously making me want to play this game! Something about the Atelier series always made me want to play them, and I straight up paused my whole life when I played my first (and only) game (Atelier Rorona). The combat looks like it improved a whole lot too in this entry, I think you may have mentioned that in your last post.

    Great looking series though and maybe one day I'll return to it - this looks like the one to check out.

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    1. I'm glad to hear that, my friend! :D

      The Mysterious games(first Lydie&Suelle and now Sophie) have me hooked like no other Atelier entry before them. I mean, I really loved Ayesha and had a serious blast with it; still, the time limit was always nagging at me, preventing me from losing myself in the game entirely. There was always a modicum of self-restraint and uneasiness, even — or maybe especially — during the busiest moments. All this is gone from Sophie, and I can now indulge in me natural passion for all things grinding & crawling.

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  2. Stick with it. When it's time to drop it, you will naturally know.

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    1. It's kinda hard, to be fair: a part of me wants to take a break and explore new gaming pastures, while another part wants to keep playing. Oh well, we'll see. :P

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    2. Indulge us! What other games are you eyeing? I'm currently filing the Switch release well as a fair bit dry, although there were some niice indies announced the other day. Hoping for some physical copies of those to be announced before I even consider them, though.

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    3. Meh, new gaming pastures are overrated. Finding a game you enjoy is hard enough these days, why quit before you're ready?

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    4. Geddy: I'll gladly indulge you! :D I'm currently itching to play the Langrisser I&II demo, as well as Link's Awakening DX. A 1000th run of Landstalker would also be most welcome, as well as a rerun of Trials of Mana (the 16-bit version) and a Kemco budget RPG (any of them). I also daydream about Labyrinth of Refrain and Oninaki, and I've been toying with the idea of going more retro and playing a DS or PSP game. I cannot promise I'll play all of that, but I sure don't suffer from a lack of gaming inspiration these days. *_*

      Kina: I picked up Sophie again yesterday and played it for 3 hours straight, so I guess I have my answer. :P

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