01/11/2019

Pokemon Crystal: A discovery


I've known and loved the Pokemon series for five long, delicious years. In those five years, I racked up tons of exciting runs and managed to play pretty much all entries from all Gens. Or nearly all of them: because indeed, the original Gen II games have managed to elude me until now. Not that this was a surprising or major feat by any means, mind you: with functioning Gen II cartridges being so darn rare and expensive these days, it was much cushier to renounce the Gold/Silver/Crystal trilogy and make do with the DS remakes. Still, I couldn't help but feel wistful at the thought that the original Gen II experience might be forever out of my reach... That is, until I stumbled upon a 15-euro digital copy of Pokemon Crystal in a game store. There it was: the opportunity to discover Gen II in all its authentic glory, brought to me on a silver platter. Sure, it was a digital game; but it was also very likely my one and only chance to get acquainted with Gen II without enduring battery hassle and insane pricing. And thus I caved in, and bought the thing.

However, once Crystal was securely nested on my 2DS' SD card, I found myself weirdly reluctant to play it. The main reason was simple: every time a potential run popped up in my head, I immediately started thinking that it would be better to perform it in HeartGold or SoulSilver and get the unbearably cute benefit of having my One and 'Monly following me around. That was a perfectly sound reasoning, but not exactly conducive to playing Crystal. Once I finally managed to start the deed, I quickly realized that my natural curiosity regarding videogame history wouldn't be enough to carry me through Crystal, and that my only hope of enjoying (and finishing) that game would be to uncover a 'Mon exclusive to it. Or, more precisely, a early Johto 'Mon that appeared solely in Crystal — that is, if there even was such a 'Mon in the first place. Turned out that there was one indeed — and what a 'Mon that was! The lucky winner was a rare creature I had renounced already, which doubled my joy of unearthing it. But I'm getting ahead of myself: before I recount that marvelous mystery run, I'm gonna indulge in a potpourri of my impressions of Crystal.

Still ugly as heck: It boggles my mind that Crystal offers no visible graphical improvement over Gen I beyond the titular colours of its hosting machine. Without even taking into account the release date, which should have guaranteed top-notch graphics by sheer virtue of being so late into the GB line's life cycle, the consistency of the graphics' shittiness is shocking and puzzling. If we set aside Red and Blue, which looked hideous because of their chaotic development cycle combined with a crippling lack of resources, it seems indeed that the series' long-running history of subpar graphical prowess started with Gold and Silver. I'd really like to know the reasons beyond GameFreak's apparent refusal to step up their graphical game with Gen II. Was the development team still uncomfortably tiny despite all the revenue generated by the Pokemon craze? Did the thrifty and canny habits contracted during Gen I's development cycle somehow carry over to Gen II's? Or was it sheer complacency, with GameFreak realizing that graphical crappiness didn't hamper the series' success one bit and simply deciding to take it easy from then on? Could it even have been a mix of all three, combined with other reasons I didn't think of? I'll sure have to do a bit of digging to solve that mystery now that my curiosity is roused.
 
The loose cannons: There is even less of a story in Crystal than in Red and Blue — and that's really saying something, given that those two barely had a story beyond chasing your rival and thwarting Team Rocket's evil plans while doubling as Professor Oak's little lackey. The red thread is even more tenuous this time around, starting with Professor Elm and his dubious friend Mr. Pokemon using me as a mere errand boy instead of entrusting me right away with that most important task of filling up the Pokedex. Now if you're gonna enslave me, at least give me noble tasks to achieve, dang it! Then there's Team Rocket, or rather its remnants: because indeed, we're merely dealing with a bunch of former Rocket executives on the run, trying to make do in Johto with petty criminal schemes. No big boss, no big evil plan anymore: just dejected, disorganized hoodlums that I encounter because we happen to cruise the same region. Last but not least, you have Silver, i.e. The Series' Most Random Rival Ever. There is just no. tie. whatsoever. between my Trainer and Silver. I literally don't know him before I catch him spying on Professor Elm; then we bump into each other outside Violet City, and that's pretty much the full extent of our acquaintance. Heck, I know the guy's name only because I randomly picked up his ID from the ground! We're not even really true blue rivals, when you think of it; more like Trainers with conflicting philosophies that run into each other on a regular basis. Long story short: no other Pokemon entry makes me feel so strongly that I'm a free agent, let loose in a world where everybody is too busy to bother with me. And I must admit it's kinda refreshing.

'Here we go, you Johto punk!' Excuse my French.
Lost in translation? Since I'm mentioning Silver, let me tell you about an interesting phenomenon that may or may not be exclusive to the french version of Crystal. That's the version I played, and it features the original translation from 2001; and lo and behold, that translation makes Silver significantly softer. While he's a rude and arrogant prick in HeartGold and SoulSilver, he's a much nicer chap in french Crystal: he still has an edge to him, sure, but he doesn't treat your Trainer like the scum of the earth. In fact, he goes as far as to call you "my little munchkin" and "my pussycat" at some point; and while there's a decidedly mocking ring to those terms, they're still much kinder than all the nasty crap he throws your way in HG/SS. And since I'm mentioning nasty crap, I had the hilarious (dis)pleasure of crossing paths — and swords — again with Blue, who was still very much the overly cocky, foul-mouthed brat I remembered from Gen I. Once a prick, always a prick indeed!

Well; that's about it for Gen II, as seen through the innocent yet experienced eye of a Pokefan that came long after the hype. It was entertaining and eye-opening, and it sure made me want to explore the early stages of the franchise as a game historian. The gamer in me, on the other hand, most definitely prefers the Gen IV remakes; and unless I unearth another 'Mon exclusive to Crystal, I'll most certainly favour HeartGold and SoulSilver for future Gen II runs. And talking about 'Mons exclusive to Crystal, I'll see you soon with my run report, dear fellow gamers. Take care! 

3 comments:

  1. Since you have the digital version, I'm guessing it's Celebi you're talking about?

    Never played original gen 2. Even though I loved the originals as a kid, I completely skipped over everything until gen 4. It wasn't even because I was sick of Pokemon, it's just because my GBC and GBA were mostly paperweights I rarely ever bought games from. Oh, how times have changed....

    But, there is a very interesting hack named Crystal Clear that apparently turns this game into an open world game, along with a bunch of other improvements that don't make this gen a complete chore to play. If I have to experience this gen, I think I will do it through that, since there's nothing of value here that the remakes don't top.

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    1. I'll keep the mystery regarding the identity of my lone ranger for now. You'll know soon enough! ^^ And I have an inkling that you're gonna like my recrue.

      Crystal Clear has been on my radar for some time now. Not sure I'll ever get down to playing it, with the mountains of games already begging for my attention; but the concept certainly looks interesting. I'd like to see for myself what a genuine open world Pokemon game would play and feel like.

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    2. Ooooh, I can't to see who it is then.

      The more I look into Crystal Clear, the more amazing it seems. You get character selection indepent of gender (should be SO pleasing for trans and gender fluid people), a TON of starters, including some crazy options that I see getting used in those pokemon "can I beat ____ using only ___?" videos on youtube that never leave my reccomended list, and best of all...FOLLOWING pokemon. I can't wait to have my sweet Bulbasaur following me around.

      I have the 2.0 beta up and ready to go both on my psp and psx classic, but a part of me loathes to play games that are still in development. So I'll either wait until it fully comes out, or the urge to play Pokemon bites but I'm still mad at GF so no Sword and Shield just yet.

      Who knows when it will ever be complete though. I hope Nintendo doesn't crush it before that happens though, which is why it's good that it's rather hard to get it compared to other hacks.

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