Bits and Tidbits: First edition
As you may have guessed already, dear fellow gamers, this is a feature about recent gaming news that clicked with me yet are too minor to deserve a full post. It's still unclear whether this will be an isolated occurrence or a recurring feature—only time and my writing instinct will tell. Without further ado, here are the juicy gaming tidbits that sparked my interest of late!
Tidbit#1: Ray Gigant will not have a physical release in the West. To say that I'm disappointed by this turn of events is pretty much an understatement. A slew of Vita first-person dungeon crawlers were granted a physical release on our shores in the last two years, so why not this one? Fortunately, I still have the option of purchasing the Japanese physical version and will very likely do just that sooner or later.
Tidbit#2: Stranger of Sword City is going to be granted a limited special edition in North-America. I learnt this after I preordered my own copy, and having missed a special edition of a much-coveted game by just a couple of weeks should have made me absolutely crestfallen; however, much to my surprise, I didn't even feel a pang of regret. The truth is that I didn't care about the existence of this special edition one bit, and the though of purchasing it on top of my normal edition didn't even cross my mind. Heck, I'm not sure I would have deigned to get my paws on it even if I had not preordered the normal edition! That just shows how deeply I'm burnt out on special editions after my recent discomfitures in that field.
Tidbit#3: ClaDun Sengoku is going to be released in Japan on the 26th of may. As an avid retro gamer who already owns the first two instalments, I am highly interested by this release and pondering a purcharse—all the more so as if the game is localized, it will probably be under the digital format like its two predecessors.
Tidbit#4: After a good four months of delay, the physical limited edition of Summon Night 5 is finally available... to everyone's utter indifference, it seems. The little interest there was in this edition was killed by the delays and the december release of the digital version of the game, and the only gamers elated about this long-awaited release are probably the ones who preordered it months ago. I'm one of them, and my limited physical edition is on its way to my precious collection as I'm typing these lines. Better late than never! (En passant, I'm quite relieved that there was no shortage à la Nintendo and that my preorder could be fulfilled. Kudos to Play-Asia for their great stock management!)
Tidbit#5: Since I'm mentioning Summon Night 5, it's worth noting that there are currently no news at all regarding Class of Heroes 3, the other Gajinworks PSP RPG that was slated for a late physical and digital release in the West. It's unclear whether the project has been purely ditched or whether the Gajinworks team is working on it silently, and only time will tell. Given the quiet and delayed release of Summon Night 5, I would wager that the project is not abandoned but will come to fruition with a lot of delay.
That's it for my juicy gaming tidbits of the moment, fellow gamers. Thanks for reading, and be my guest anytime!